THE MIDDLE EAST


>>>>>[This here's the data dump on the Middle Eastern region. This came to me courtesy of Orenda, who claims it was routed to him by an "old friend" he thought was dead. This is one of our more thorough files. Most of it is just lifted from on-line world fact books, but we've chopped out a lot of the tourist style stuff that no one wants to here. As usual, stuff will be added as the information is made available and amendments will be made when and where appropriate.]<<<<<
---Commander Zippo, SysOp <00:44:13 / 08-20-56>

[ Afghan Territory | Council of Islam | Damascus League | Egypt | FAR | Israel | Libya | Persia | Tir Oltairg | Turkey ]


Afghan Territory
Including all of the former Afghanistan and Turkmenistan, as well as portions of the former nations of Uzbekistan, Kyrgyzstan, Pakistan, and Kazahkstan, the Afghan Territory was established in 2044 at the close of the Afghan War. With independence fever raging around the war, the folk that inhabitated what would become the Afghan Territory demanded all regional governments to be dissolved in favor of a return to the localistic governing performed by individual communities (nomadic or otherwise). The Afghan War, which lasted from April 2042 to August of 2044 established the "individual" authorities in the region, which was later given a set of vague borders by the United Nations.

FACTS AT A GLANCE
Government Type: Individual Nomadic Groups with a Justice Council 
Capital:  NONE
Regional Telecom Grid Access:  (ME/AT) 
Population:  STATISTICS UNAVAILABLE 
Per Capita Income:  STATISTICS UNAVAILABLE 
Below Poverty Level:  STATISTICS UNAVAILABLE 
On Fortune's Active Trader List:  STATISTICS UNAVAILABLE 
Megacorporate Affiliation:  STATISTICS UNAVAILABLE 
Felonious Crime Rate:  STATISTICS UNAVAILABLE 
Education:  STATISTICS UNAVAILABLE 

>>>>>[Wow, what detail...]<<<<<
---ScreamiN' NeoN <13:11:44 / 08-21-56>

>>>>>[What do you expect? The Afghan Territory is something of a containment zone. The Afghans were given their land and then the world backed off. Giving them credit, they do maintain their own internal justice, etc. However, as far as the rest of the world is concerned, they don't deal. They don't have a central government, or even a central set of laws for that matter. It is, well, for lack of a better term, anarchy.]<<<<<
---Mona Lisa Override <NULL:TIME:STAMP / NULL-DATE-STAMP>


Council of Islam
Occupying much of what used to be Iraq, the central portion of the former Saudi Arabia, and a considerable portion of Jordan and Syria, the Council of Islam came into existence in the early part of the 2030s. The Awakening was spreading fear throughout the Middle East. "The End was near." A charismatic Islamic leader emerged and consolidated his power, uniting province after province under his control in a new theocracy to protect the Faith against the "abominations" the Awakening was bring to the world. One of the most powerful countries in the Middle East, the Council of Islam has a significant military and boasts some of the most loyal troops in the world.

FACTS AT A GLANCE
Government Type:  Islamic Theocracy 
Capital:  Baghdad
Regional Telecom Grid Access:  North: (ME/CI-NO) 
Central: (ME/CI-CE)
South: (ME/CI-SO)
Population: 46,120,000
  • Human: 93%
  • Elf: 2%
  • Dwarf: 3%
  • Ork: negligible
  • Troll: negligible
  • Other: 1%
  • Per Capita Income:  31,000¥ 
    Below Poverty Level:  18% 
    On Fortune's Active Trader List:  1% 
    Megacorporate Affiliation:  18%
    Felonious Crime Rate:  7 per 1,000 annum 
    Education: 
  • High School Equivalency: 98%
  • College Equivalency: 60%
  • Advanced Studies Certificates: 24%
  • >>>>>[Uh oh! I thought theocracies were extinct. What happened here?]<<<<<
    ---Lost in Boulder <09:19:50 / 08-20-56>

    >>>>>[Just steeped in their religion, I guess.]<<<<<
    ---Bagz <19:01:36 / 08-22-56>

    >>>>>[That would be an understatement, Bagz. The people of the Council of Islam are very Muslim. To them, the outside world is nothing but infidels. And believe me when I say that they are a very dangerous nation. Their leaders periodically make speeches against the "outside world and her terrible temptations." (Notice the feminization of the rest of the world.) Anyhow, if you ever get ahold of a copy of their national charter (i.e. constitution) please note their plans to annex the rest of the world. Then try to prove to me that they're not dangerous.]<<<<<
    ---Amphetamine Reptile <22:37:21 / 08-22-56>

    >>>>>[True as that may be, tell me why they're so commercially active.]<<<<<
    --Blazer <09:11:46 / 08-23-56>

    >>>>>[Well, why not try to make money? Who cares if it does come from the pockets of infidels?]<<<<<
    ---Amphetamine Reptile <11:30:02 / 08-23-56>

    >>>>>[Note the active policy of metahuman discrimination.]<<<<<
    ---MetaWatcher <14:22:54 / 08-23-56>

    >>>>>[It's not so much an active policy as just a regional prejudice so deeply rooted in their collective psyche that it's become not only accepted but expected.]<<<<<
    ---Ned <06:17:32 / 08-24-56>


    Damascus League
    One of the world's major trade centers, the Damascus League is a relatively small country in the western portion of the region known as Southwest Asia >>>>>[Which is different than the Middle East.]<<<<<. A very active district, the Damascus League maintains uncomplicated, friendly diplomatic and economic ties with 96% of the countries in existence. It has also opened its borders to all megacorporations, whom they allow to freely set up shop provided the Damascus League recieves ample compensation for the degree of autonomy they permit the corporate entities. However, the Damascus League is usually content with free defense contracts, considering it does not have a sizeable or well-trained military of its own.

    FACTS AT A GLANCE
    Government Type:  Corporate Democracy 
    Capital:  Damascus 
    Regional Telecom Grid Access:  (ME/DAM-L)
    Population:  12,300,000
  • Human: 88%
  • Elf: 6%
  • Dwarf: 2%
  • Ork: 3%
  • Troll: 1%
  • Other: <1%
  • Per Capita Income:  28,000¥ 
    Below Poverty Level:  24% 
    On Fortune's Active Trader List:  1% 
    Megacorporate Affiliation:  32% 
    Felonious Crime Rate:  26 per 1,000 annum 
    Education: 
    • High School Equivalency: 72%
    • College Equivalency: 43%
    • Advanced Studies Certificates: 6%

    >>>>>[You read that right, chummers. Corporate Democracy. The same as it is in the PCC and in Macronesia. In order to be considered a citizen, one must hold a minimum of two shares in the government. Those shares constitute voting privileges. The more shares you have, the more votes you have. In the Damascus League you are born with five shares to your name, though they do not become activated until your eighteenth birthday. Graduation from a public high schools nets you two more shares. Two more for graduation from college and an additional share for every advanced degree held. Not surprisingly, you can sue people for shares rather than money. Imagine that, being sued right down to your voting privileges. Harsh.]<<<<<
    ---Amphetamine Reptile <20:47:06 / 08-21-56>

    >>>>>[Wait a sec. If graduating from high school actually increases your rights, why isn't the graduation rate higher.]<<<<<
    ---Sandy <11:34:49 / 08-22-56>

    >>>>>[Well Sandy, sometimes it just works out that way. Besides, it's not like they lose their privies for not graduating, they just don't gain.]<<<<<
    ---Sews-With-Bullets <16:27:43 / 08-22-56>

    >>>>>[Anyway, Sandy's not maintaining the big picture here. The Damascus League isn't known for literacy or high scholarly output. It's known as a land-locked port city, if you catch my meaning. There's a thriving black market there that's more dependent on the lessons of the School of Hard Knocks than (somewhere)HS.]<<<<<
    ---Vega <21:49:07 /08-22-56>

    >>>>>[In that same vein, let me point out something interesting. I was just in Damascus and had contact with a certain client who was the leader of a small time organized criminal organization there. What he did in order to "secure" his employees, was to have them sign over all of their shares/voting privileges to him. That way he had two advantages: a larger voting block and his employees "disappear" from D.L. records.]<<<<<
    ---Vince <01:45:01 / 08-23-56>


    Egyptian Imperial State
    Occupying most of East Africa, particularly along the Red Sea coast, the Egyptian Imperial State was created in 2037 when a charismatic mage led a series of successful revolts throughout the region. Under his guidance, the revolt resulted in the overthrow of several governments and the unification of a vast tract of land, which the mage claimed was his ancestral birthright. With his dynasty well established by 2039, he further consolidated his power, proclaiming himself Pharoah and setting up a complex caste system to be adhered to by his subjects.

    FACTS AT A GLANCE
    Government Type:  Monarchy 
    Capital:  Cairo 
    Regional Telecom Grid Access:  North: (EU/EIS-NO) 
    South: (EU/EIS-SO) 
    Red Sea: (EU/EIS-RS) 
    Mediterranean: (EU/EIS-MED)
    Population:  249,390,000 
  • Human: 69%
  • Elf: 17%
  • Dwarf: 4%
  • Ork: 5%
  • Troll: 2%
  • Other: 3%
  • Per Capita Income:  29,600¥ 
    Below Poverty Level:  19% 
    On Fortune's Active Trader List:  1% 
    Megacorporate Affiliation:  15% 
    Felonious Crime Rate:  14 per 1,000 annum 
    Education: 
  • High School Equivalency: 74%
  • College Equivalency: 49%
  • Advanced Studies Certificates: 8%
  • >>>>>[Are they for real? 3% "other"?]<<<<<
    ---ScreamiN' NeoN <09:44:39 / 08-20-56>

    >>>>>[Believe it. No one's 100% on why, but if you've ever been there, you'd know what they mean. Give the statistic credit, of course you're not going to be walking around the city and see a shapeshifter on every corner but it's no big surprise like it is elsewhere in the world. I happen to be friends with quite a few myself.]<<<<<
    ---Dr. Jackyl <13:27:19 / 08-20-56>

    >>>>>[Just to throw in some relevant "political situation" information for those interested: The Egyptian monarchy is a major source of shadow-ops in Egypt. The Pharoah (yes, the Awakening did bring that back about) has got a pretty solid power base. He is rarely challenged. However, the line of succession is pretty fluid, and constantly changing because the various "princes" are vying for their position, hiring assassins and what not. It can be nasty.]<<<<<
    ---Miles of Nile <13:48:09 / 08-20-56>

    >>>>>[Also note that it's not just any shapeshifter types that spring up there. Like other locations in the world, the metatypes are very region specific. So look for the "nasty" variety of shapeshifters. Egypt's three most common types are the leopard, the lion, and the jackal.]<<<<<
    ---Dr. Peep <22:11:33 / 08-20-56>

    >>>>>[I think it's very important to note the uprisings of the suppressed Ethiopians in the southeast. They've established enough of paramilitary force to carry out most of there plans, and they're becoming increasingly violent. Don't be surprised if, in the next few years you start to hear of frequent bombings and t-bird confrontations in the Ethiopian region. Also, there was recently a major "extraction" of a powerful Ethiopian lion shaman, who had been incarcerated in charges of treason to the Pharoah.]<<<<<
    ---Digger <07:09:11 / 08-21-56>


    Free Arab Republic
    At constant odds with the Council of Islam, the Free Arab Republic is a democratic society which formed in response to the growing theocratic fervor to its north. When the region after region began to fall to the zealous leaders of the Council of Islam, several provinces banded together to form an alliance to protect certain democratic ideals. It wages a constant battle with its northerly neighbor, who is at all times moving to assimilate it. The FAR has a moderately sized, though well-trained military, and is a reasonably strong economic power, having significantly diversified its economy in the last decade.

    FACTS AT A GLANCE
    Government Type:  Representative Democracy 
    Capital:  Riyadh 
    Regional Telecom Grid Access:  (ME/FAR) 
    Population:  34,820,000 
  • Human: 66%
  • Elf: 14%
  • Dwarf: 10%
  • Ork: 7%
  • Troll: 2%
  • Other: 1%
  • Per Capita Income:  32,600¥ 
    Below Poverty Level:  29% 
    On Fortune's Active Trader List:  1% 
    Megacorporate Affiliation:  26% 
    Felonious Crime Rate:  18 per 1,000 annum 
    Education: 
  • High School Equivalency: 61%
  • College Equivalency: 32%
  • Advanced Studies Certificates: 6%
  • >>>>>[I thought the Council of Islam held Riyadh...]<<<<<
    ---Turnstyle <13:40:03 / 08-21-56>

    >>>>>[Up until 2051, yes. The Council and the Republic started talks in 2049 (10th anniversary of the Council's defeat by T.O.) to quell the border skirmishes between them. What they got according to the Bahrain Accords (2050) was an uneasy truce and an alliance against a common enemy. You guessed it. The Council agreed to part with Bahrain, Riyadh, and a bunch of territory clear down to the old F.A.R. border in exchange for the Republic's guaranteed assistance in the event of hostilities with the Tìr. Also, all that territory the Council gave up had to be demilitarized. Go fig...]<<<<<
    ---Yzer <14:30:18 / 08-21-56>


    Free Zionist Nation (Israel)
    After the chemical attack in the early part of the century, Zionist sentiment spread throughout Israel. Feeling as though they would never be respected without a strong display of their power, they made their move in 2034, sweeping through much of the surrounding area, expanding their borders and assimilating a great deal of territory. A relatively tolerant nation, Israel recently reinstituted free elections, after a twenty year long suspension began in 2035.

    FACTS AT A GLANCE
    Government Type:  Jewish Theocracy 
    Capital: Jerusalem 
    Regional Telecom Grid Access:  (ME/ZION)
    Population:  13,430,000
  • Human: 72%
  • Elf: 13%
  • Dwarf: 9%
  • Ork: 4%
  • Troll: 1%
  • Other: 1%
  • Per Capita Income:  44,000¥ 
    Below Poverty Level:  10% 
    On Fortune's Active Trader List:  3% 
    Megacorporate Affiliation:  12% 
    Felonious Crime Rate: 9 per 1,000 annum 
    Education: 
  • High School Equivalency: 92%
  • College Equivalency: 63%
  • Advanced Studies Certificates: 20%
  • >>>>>[Power consolidated under the Torah...what a wiz idea.]<<<<<
    ---Blazer <17:20:34 / 08-20-56>

    >>>>>[Don't take it lightly. There's no one there that doesn't want to be. Might I remind you that they are all required to serve in the military at some point in their life? That much hasn't changed since the 20th century. Oh! And do I need to add that their military is probably one of the strongest in the world? I'm telling you. Don't mess with these guys, chummer.]<<<<<
    ---Amphetamine Reptile <20:11:05 / 08-20-56>

    >>>>>[Watch out for the frequent internal disputes as well. The Sixth World sure as hell didn't bring reconciliation here. The Orthodox, Conservatives, and Reforms are still at each others throats. Literally.]<<<<<
    ---Cyber Saul <11:39:46 / 08-21-56>

    >>>>>[Question: If they just reinstated free elections, why are they still considered a theocracy?]<<<<<
    ---Shinguard <14:47:07 / 08-21-56>

    >>>>>[Because those were the elections for the regional governments. The central government is still self-determining, and run by the Conservative sect.]<<<<<
    ---Cyber Saul <19:11:00 / 08-21-56>


    Libya
    Libya is a relatively stagnant country, struggling to keep its head above the economic water. After the socialist government fell, a closely knit group of warlords ascended power in 2038. Though their rule seemed at first progressive, they refused to expand their markets and diversify their economy. With the money dwindling and the debts piling up, the oligarchy was forced to find a solution and, in 2047, first established the Desert Wars District for use by corporations and governments to field test their troops and equipment.

    >>>>>[Yeah, they only displaced well over a million of their own citizens.]<<<<<
    ---Triple Lee <16:40:09 / 08-22-56>

    >>>>>[Oh come on, that region was mostly desert anyway. They were nomads.]<<<<<
    ---Lady Jo <17:16:39 / 08-22-56>

    >>>>>[Don't be so certain.]<<<<<
    ---Sand Spider <14:00:49 / 08-23-56>

     

    FACTS AT A GLANCE
    Government Type:  Oligarchy 
    Capital:  Tripoli 
    Regional Telecom Grid Access:  North: (ME/LIB-NO)
    South: (ME-LIB-SO) 
    Population:  19,870,000
  • Human: 79%
  • Elf: 8%
  • Dwarf: 9%
  • Ork: negligible
  • Troll: 2%
  • Other: 1%
  • Per Capita Income:  18,700¥ 
    Below Poverty Level:  36% 
    On Fortune's Active Trader List:  1% 
    Megacorporate Affiliation:  17% 
    Felonious Crime Rate:  18 per 1,000 annum 
    Education: 
  • High School Equivalency: 56%
  • College Equivalency: 16%
  • Advanced Studies Certificates: 3%
  • Libya -- Desert Wars District
    Government Type: Colonial
    Capital: NONE
    Regional Telecom Grid Access: (ME/LIB-CZ)

    >>>>>[Don't question it. It's listed here for RTG listing purposes. Trust me, the district is semi-autonomous, but useless for anything besides shooting and getting shot at.]<<<<<
    ---Commander Zippo, SysOp <01:09:07 / 08-20-56>


    New Persian Empire (Persia)
    What appears to be a common thread among several of the "new" nations of the Middle East hold true here as well. A charismatic leader arose sometime during the confusion following the Crash (and the other calamities) -- this one arising in 2036 -- and led a successful revolution, supplanting the current government with a monarchical rule. However, the Persian Empire's "revolution" was a relatively non-violent one. Aside from a single violent clash between revolters and troops in Tehran on the final day of "old" Iran's existence, the revolution consisted of that one man's preaching about the countryside, establishing his authority as both a physical and spiritual leader.

    FACTS AT A GLANCE
    Government Type:  Theocracy/Monarchy 
    Capital:  Tehran 
    Regional Telecom Grid Access:  Gulf: (ME/NPE-GULF)
    North: (ME/NPE-NO)
    Border: (ME/NPE-BRDR)
    South: (ME/NPS-SO)
    Population:  52,220,000 
  • Human: 94%
  • Elf: negligible
  • Dwarf: 2%
  • Ork: negligible
  • Troll: 1%
  • Other: 2%
  • Per Capita Income:  42,500¥ 
    Below Poverty Level:  7%
    On Fortune's Active Trader List:  2%
    Megacorporate Affiliation:  6% 
    Felonious Crime Rate:  6 per 1,000 annum
    Education:
  • High School Equivalency: 98%
  • College Equivalency: 50%
  • Advanced Studies Certificates: 21%
  • >>>>>[Take those population figures with a note of racism folks. The New Persian's economy exports a lot of minerals (though it doesn't rely on that industry). Well, they allow a lot (comparatively speaking, of course) of dwarves to survive in order to work the mines. The dwarves are hardy and, with their thermographic vision, can see in the dark without handy things like flashlights, headlamps, overhead lighting, etc. The same goes for the trolls, although they are a bit bigger than the average tunnel a dwarf digs. For that reason, the trolls aren't as "valuable," though they are great for enlarging the tunnels and carrying humongous loads. Orks and elves, on the other hand, don't appear to be of any use whatsoever. Therefore, they are put down with extreme prejudice. Shapeshifters, on the other hand, are adored as entertainers and assassins (yeah, go figure) and are thus allowed to thrive.]<<<<<
    ---MetaWatcher <05:09:32 / 08-20-56>


    Tìr Oltairg

    >>>>>[In all fairness, yes, I have a bias. I had to edit out a lot of the initial data-dump and unfortunately, a lot of that file was corrupted. Once I get it all cleaned up, I'll link that file to this one. In the meantime, you'll just have to make due with those one. OK?]<<<<<
    ---Commander Zippo, SysOp <00:49:09 / 08-20-56>


    Lying on the western portion of the Arabian Peninsula, bordering the Red Sea is Tìr Oltairg, the so-called "Land of Wealth." This elven dominated country came about abruptly and quite mysteriously, just as Tìr Tairngire and Tìr na nÖg did. Apparently, in this case, the elves had managed to make anonymous connections with certain powerful arms dealers, as well as using their seemingly innate magical prowess, to clear the region of opposition, securing their borders in only a few short months.

    Just as in the case of the elves of the other two Tìrs, there is much speculation as to whether or not the choice of the land in question was haphazard or carefully planned. In this case, the speculation lies in the city of Mecca, which the elves maintain complete control over. Aside from the obvious tourist revenue they can generate from the city, it appears to lie on a primus class ley line, and the only one of its kind, size, and power in the Mid-East region.

    One of the most noticeable external aspects of Tìr Oltairg is its "little brother" appearance, compared to the other two major elven nations. All three, Tìr Taringire, Tìr na nÖg, and Tìr Oltairg, are fiercly competitive between the three of them. It would seem as though they were in on some secret race and all three were jockeying for position. Despite its often overwhelming presence, it is often ignored by the other two Tìrs, who compete primarily with on another. Nevertheless, Tìr Oltairg seems to try and live up to the standards of its "big brothers" and at times even appears to surpass them.

    FACTS AT A GLANCE
    Government Type:  Oligarchy 
    Capital:  Mecca 
    Regional Telecom Grid Access:  (ME/TO) 
    Population:  4,920,000 
  • Human: 2%
  • Elf: 82%
  • Dwarf: 9%
  • Ork: 6%
  • Troll: <1%
  • Other: <1%
  • Per Capita Income:  52,500¥ 
    Below Poverty Level:  12% 
    On Fortune's Active Trader List:  2% 
    Megacorporate Affiliation:  <1% 
    Felonious Crime Rate:  12 per 1,000 annum 
    Education: 
  • High School Equivalency: 89%
  • College Equivalency: 56%
  • Advanced Studies Certificates: 14%
  • >>>>>[Comments have been re-routed to the larger, initial file.]<<<<<
    ---Commander Zippo <00:02:36 / 08-21-56>


    Turkish Empire (Turkey)
    A major center for trade and mercenary activities, the Turkish Empire is a prospering nation, especially its hub of Istanbul. It developed into an empire in the mid-2030's, finding the continuity of a line of succession much more natural than the constant turn-over of elected leaders. Istanbul is a thriving metropolis, a major focus of trade, given its ideal location on the straights. The city is an odd mix of modern technology and ancient architecture. Among the historical landmarks and the dated buildings, Istanbul features a major aerospace port (complete with VTOL pads and orbital launch pads), many corporate facilities, and one of the most advanced citywide telecommunications systems in the world. Istanbul also has a burgeoning shadowmarket, being a hub for mercenaries of all types.

    FACTS AT A GLANCE
    Government Type:  Constitutional Monarchy 
    Capital:  Istanbul 
    Regional Telecom Grid Access:  Istanbul: (ME/TURK-IS) 
    Central: (ME/TURK-CE) 
    Colonies: (ME/TURK-COL)
    Population:  116,040,000 
  • Human: 64%
  • Elf: 22%
  • Dwarf: 4%
  • Ork: 8%
  • Troll: 1%
  • Other: 1%
  • Per Capita Income:  38,800¥ 
    Below Poverty Level:  13% 
    On Fortune's Active Trader List:  1% 
    Megacorporate Affiliation:  42% 
    Felonious Crime Rate:  22 per 1,000 annum 
    Education: 
  • High School Equivalency: 62%
  • College Equivalency: 51%
  • Advanced Studies Certificates: 12%
  • >>>>>[Istanbul is the world's biggest merc market. If you're looking to find some or join up with some, this is the place to be.]<<<<<
    ---Caseless Joe <08:09:56 / 08-22-56>